Technical Designer

Projects

Traffic Trouble

Team Size: 2

Released in 2019, Traffic Trouble is a physics-based casual mobile game that presents players with the daunting task of navigating through an infinite influx of vehicles. This game was co-developed and created through the utilization of Unity.

Phantom Plunderers

Team Size: 2

A turn-based first-person shooter, designed for online head-to-head play, where players engage with the goal of eliminating their opponents. In this game, players are constrained by time, which limits the actions they can take with each turn.

Olympus’ Chosen

Team Size: 1

Olympus' Chosen is a multiplayer action-adventure game with a "souls-lite" design that invites players to traverse an open world and engage in combat with Greek mythology-inspired creatures alongside their companions.

Gridiron

Team Size: 1

Gridiron is an arcade-style American football game that was developed within a tight timeline of two weeks using blueprints in UE5 for a Tech Design class at UCF FIEA.

Deckweaver: Descent Into Chaos

Team Size: 18

Deckweaver: Descent Into Chaos is a first-person shooter roguelike where players build decks using magical cards that allow them to use spells to fight monsters that have taken over the world.